The Garden of Everything
A small Zelda-like adventure Set in a mysterious temple.
Time ran very short at the end, so later levels are much less polished and might not make as much sense. I do believe that it's playable all the way through though!
There are six floors total including one "boss battle". The game will save progress after each level.
WALKTHROUGH
Level 1
- Step on the star shape on the floor
Level 2
- Press the button on the floor to raise a ledge and jump up
- Jump across the gaps; jumping too late is better than too early
- Right click on the button across the lava to get your partner to stand on it
Level 3
- Flick the switch on the wall using telekinesis
- Ride the elevator up and guide your partner to the key from the high vantage point
- Return to the low ground and have them stand near the edge, use telekinesis to take the key, ride back up and use the key
- Immediately to the right, jump to the pillar and activate the switch with telekinesis
- On the ground floor, order your partner onto the switch through the glass, the stand on the other switch under the ramp
Level 4
- Place a projection on the button to raise the blocks
- Look inside the blocks and use telekinesis to pull out the small block
- Jump up and place a projection on the second switch
- Jump across the gap toward the door
- Jump on the pillars to reach the button and leave a projection, use the swinging platform to cross to the far side
- Immediately to the right, peek around the pillar to find a key, take it with telekinesis
- Use the key on the nearby door, place a projection on the switch in this room
- Order your partner to the switch on the far side, and stand on the last of the three yourself to open the door
Level 5
- Press both switches at once to win; don't get hit by a fireball
CHEATS
In the event something goes terrible wrong there are a few debug controls:
1-6: Jump to a floor
K: Reset save data and start over
CREDITS
Music Tracks by Kirk Osamayo via FreeMusicArchive.org
- Castle
- Fleur
- The Cave
- The Fight is Over
Boss battle music from YouFulca.com: Labyrinth of Time
Various SFX courtesy of freesound.org
Dragon model by tastyfish courtesy of BlendSwap.com
Base character model by dscroggi also via BlendSwap.com
All other work by me!
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